I tried to learn a second language in an FPS — here’s how it went


Salve! Futile automatico, andiamo puttanelle! Oh, wait. That’s not quite right. I didn’t mean to say “Hey! Full automatic, let’s go b*****s!” What I meant to say is piacere di conoscerti.

Hopefully, that gives you an idea of what I experienced when playing Linguist FPS, a shooter that aims to teach you a second language while pumping bullets into killer robots. It’s like The Typing of the Dead (a very real House of the Dead offshoot), but instead of sharpening your typing abilities, you’re saving a city by brushing up on your vocabulary in an entirely different language. 

Developers Rocket Boy Games want you to think there aren’t any quizzes masked as “fun games” like on many language learning apps. But, realistically, it’s a bunch of gamified puzzles with some shooting mechanics slapped on. Even the developers say “this game is a VERY basic indie quality FPS.” It’s a silly introduction to language learning with an FPS spin. 

(Image credit: Rocket Boy Games)

Gamers are put in the shoes of a second language-less protagonist who must follow instructions in order to complete missions and tasks — as in very basic tasks (e.g., opening a door or inputting numbers on a keypad). However, these simple tasks become more difficult when you’re commanded to Apri la porta in Italian or 九四五 in Mandarin. Oh, and there’s a timer counting down to make sure you complete these tasks on time. Veloce, indeed. 



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